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Wind Luxem ZanderTier 2

at National-SEA 2025

decks
6 (2.3% of field)
matches (non-mirror)
65 40-18-7
overall winrate
66.9%
ELO-adjusted winrate
61.6% avg ELO +3.9 per match
expected value
62.0% share-weighted (raw)
EV (ELO-adj)
59.6% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1497 · median 1472 · range 1331–1736 (6 pilots with an ELO rating)
1028 Q1 1294 Q3 1463 1736
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 18.9% 12 10-2-0 83.3% 75.0% 76.0% +11.1
Wind Shadowstrike 14.3% 9 3-4-2 44.4% 46.2% 39.7% -4.8
Wind Allies 13.6% 17 11-2-4 76.5% 71.4% 67.5% +6.9
Fire Aggro 10.9% 5 4-1-0 80.0% 66.7% 63.4% +7.7
Water Genbu 6.8% 4 3-1-0 75.0% 62.5% 63.0% +8.3
Wind Astra Cleric 6.0% 6 3-2-1 58.3% 55.0% 53.1% +1.6
Fire Luxem Assassin 3.4% 5 0-5-0 0.0% 22.2% 20.8% -16.8
Fire Suzaku 3.4% 1 1-0-0 100.0% 60.0% 55.5% +8.8
Wind Seiryuu 3.4% 2 2-0-0 100.0% 66.7% 66.5% +15.9
Water Allies 2.3% 0
Fire Crux Hybrid 1.9% 0
Fire Cinderbloom Combo 1.5% 0
Fire Firebloom Burn 1.1% 1 0-1-0 0.0% 40.0% 35.4% -23.4
Water Luxem Assassin 1.1% 1 1-0-0 100.0% 60.0% 54.9% +7.9
Wind Exia 1.1% 1 1-0-0 100.0% 60.0% 57.3% +11.7
Fire Crux Merlin 0.8% 0
Water Dawn of Ashes 0.8% 0
Water Neos 0.8% 0
Wind Crux Lorraine 0.8% 1 1-0-0 100.0% 60.0% 58.4% +13.4
Wind Luxem Assassin 0.8% 0
Wind Razorgale 0.8% 0
Fire Arcane 0.4% 0
Fire Crux Mage 0.4% 0
Fire Rai 0.4% 0
Water Byakko 0.4% 0
Water Crux Lorraine 0.4% 0
Water Crux Mage 0.4% 0
Water Penguin Mill 0.4% 0
Wind Arcane 0.4% 0
Wind Byakko 0.4% 0
Wind Slice & Dice 0.4% 0
Wind Umbra Tristan 0.4% 0
Wind Wakeup Combo 0.4% 0
Decklists · 6 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 4 cards with non-zero signal (raw numbers, including 4 held back from the grid above)
Card Edge In winner In loser Same Direction
Stifling Trap -1.00 0 2 0
Slice and Dice +1.00 2 0 0
Thieving Cut -1.00 0 2 0
Mystic Purifier +0.50 1 0 1

JSON: /api/events/22507/archetypes/Wind Luxem Zander